Wednesday, January 4, 2023

The Callisto Protocol, Shipped!

The Callisto Protocol is out, so get out there and play it!


As I came in later into the production of the project, some unique opportunities were available to help the team close down and ship the game.

I contributed towards polishing off different aspects of the main character Jacob. I created some snowy weather effects. Created and help setup his gore effects. Worked with Tech-art to set his prison costume for physics and holstering his gun. I also debugged quite a few of his Scripted Event deaths. It was a lot of fun working on Jacob. Some uploaded images and videos below. That said, video and compression on blogger is hit and miss. Check out my artstation for more!

https://www.artstation.com/artwork/NG1JKJ





 

In addition, I stood up some Unreal Scripted Event work. Learning Unreal Editor's Sequencer, I focused mostly on characters, fixing and polishing SE’s whenever needed. 

 





Whats video game without dead bodies? I also setup a bit of the dead body content you'll find in the game.  

 


Was a really fun project with a super talented team. As always, working on these characters is a highly collaborative endeavor between multiple departments and some very talented individuals. So, a big shout out to all the character-artists, tech-artists, engineers, artists, vendors and directors who made it possible!

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